Web3 videogames promise real ownership of in‑game items, tradable tokens and player‑run economies. But between token crashes, over‑hyped ‘play‑to‑earn’ schemes and angry gamers rejecting NFTs, it is hard to know what is truly innovative and what is just marketing. This beginner‑friendly guide breaks down how Web3 games work, why so many token economies blew up, the key risks beyond price volatility, and a step‑by‑step way to explore the space safely and with eyes wide open.
Welcome to Hoken Tech.
If you follow tech news, you have probably seen phrases like Web3 gaming, NFT games, or crypto videogames. Depending on who you ask, these are either the future of digital entertainment or over‑hyped scams wrapped in buzzwords.
This guide is for general tech readers who know what a normal online game is, but are not deep into crypto. It explains what Web3 videogames actually are, how they work at a high level, why some of them exploded and then crashed, and how to explore the ecosystem safely if you are curious.
In a traditional online game:
The game runs on servers controlled by a company.
Your items (skins, characters, cards) live in that company’s database.
You might spend real money on those items, but you cannot legally sell them outside the game or take them into another game.
If the company shuts the game down, you lose access to everything.
A Web3 videogame is still a game, but it connects to a blockchain. Some of its assets, currencies, or rules are stored and executed on a decentralized network rather than only on the company’s servers.
That connection enables new things:
In‑game items can be NFTs that you actually own in a crypto wallet.
In‑game money can be a token that you can send, trade, or sell outside the game.
Some parts of the game’s logic or economy can run as smart contracts — programs on the blockchain that execute automatically when conditions are met.
This does not automatically make a game good, fair, or fun. It just changes the plumbing and possibilities.
| Feature | Traditional Online Game | Web3 Videogame |
|---|---|---|
| Server Infrastructure | Centralized; controlled entirely by one company. | Decentralized; connects to a blockchain network (partial or full). |
| Asset Storage | Company proprietary database. | Crypto wallet (Non-custodial or embedded). |
| Ownership | Licensed access only. If the server shuts down, you lose everything. | Actual ownership via NFTs. Assets exist independently of the game server. |
| Transferability | Locked to the game; selling accounts is often banned. | Items/Tokens can be sold on external marketplaces or moved to other wallets. |
| Game Logic | Hidden code on private servers. | Can use Smart Contracts (transparent, auto-executing code). |
When people discuss Web3 gaming, you will see the same handful of terms over and over. Here is what they mean in a game context.
Blockchain
A special kind of database that many independent computers maintain together. Everyone can verify the history of transactions, and no single company can secretly change it. In games, it is often used to track ownership of items and currencies.
Wallet
A piece of software (or hardware device) that lets you hold and use crypto assets. Think of it as your “account” for the blockchain. In games, your wallet might hold your game tokens and NFT items instead of (or in addition to) having a regular username/password account.
Token
A digital asset that exists on a blockchain.
Fungible tokens are like game coins or points — each unit is identical (for example, a game’s main currency token).
Non‑fungible tokens (NFTs) are unique items, like a specific character, card, or piece of land.
NFT (Non‑Fungible Token)
A unique token that represents a specific item. An NFT typically points to metadata describing that item (art, stats, attributes). In games, NFTs are often used for characters, rare skins, weapons, or land plots.
Smart contract
Code that lives on the blockchain and executes automatically — no human approval needed. In a game, a smart contract might define how a tournament pays out rewards, how trading of items works, or even implement core game rules.
DAO (Decentralized Autonomous Organization)
An organization governed partly or fully by token holders who can vote on proposals, rather than a normal top‑down management structure. Some Web3 games use DAOs to let the community vote on balance changes, new features, or treasury spending.
You can use the rest of this article without memorizing all of these — refer back as needed.
“Web3 game” is a vague umbrella term. Underneath it, there are several distinct flavors.
These look and feel much like normal online games:
You download a client, log in with email, and play with familiar mechanics.
The game may quietly use blockchain in the background for payments, rare items, or marketplaces.
Most players might not even realize they are using Web3:
Rare skins or cards might be NFTs that advanced users can trade on external marketplaces.
The game might use the blockchain to prove fairness or to allow secure trading without going through a centralized auction house.
This approach tries to keep the “fun first” UX of standard games while adding optional ownership or interoperability for the small percentage of players who care.
These games are built around crypto and the blockchain:
Game logic and economies may run entirely or mostly in smart contracts.
Playing often means interacting directly with on‑chain systems (signing transactions, paying gas fees).
Design leans heavily into financial game theory, speculation, and composability with other DeFi (decentralized finance) protocols.
These games are usually targeted at experienced crypto users. They can be fascinating experiments — but they are also high‑risk and often feel more like financial products or puzzles than mainstream videogames.
GameFi is the intersection of gaming and decentralized finance. The most famous GameFi pattern is play‑to‑earn (P2E) — games designed so that:
Players earn tokens or NFTs by playing.
Those assets can be sold on external markets for real‑world value.
The poster child was Axie Infinity, a game where you collected NFT creatures (“Axies”) and battled them. At its peak:
Players could earn significant daily income (especially in lower‑income countries).
A plot of in‑game land sold for roughly $2.3 million.
There were around 2.8 million daily active users.
But as later academic and industry analysis shows, Axie’s economy was not sustainable:
Rewards depended heavily on constant growth and new players buying in.
The game’s tokens inflated in supply.
When growth slowed, token prices cratered, and the “earnings” collapsed.
This boom‑and‑bust pattern has repeated in many P2E projects, which is why there is now skepticism about “play‑to‑earn” as a long‑term model.
Under the hood, Web3 games plug into the same technologies you might know from crypto in general.
A legendary sword might be an NFT. If you own it in your wallet, you can:
Use it in the game (because the game checks your wallet).
Sell it to another player through a marketplace without asking the game company’s permission.
A game might have:
A soft in‑game currency off‑chain (normal virtual gold).
A hard currency token on‑chain that you can buy, trade, or earn.
Some games also use separate governance tokens that grant voting rights over changes to the game or treasury.
Smart contracts are like tamper‑resistant rulebooks:
A contract might say “whoever wins this tournament receives X tokens” and enforce it automatically once it has proof of results.
A marketplace contract might allow users to list, bid, and trade NFT items with rules that cannot be silently changed by the operator.
In extreme cases, entire games are “fully on‑chain,” meaning all state and logic are managed by smart contracts. This is still niche but growing among hardcore crypto developers.
Some projects organize development and economics via a DAO:
Token holders can vote on upgrades, balance changes, or how to spend community funds.
This can, in theory, make games more community‑driven.
In practice, governance can be dominated by large holders or be too slow and complex for fast‑moving game design.
Tokenomics is a mash‑up of “token” and “economics.” It covers how a game’s tokens are created, distributed, and used.
At a simple level, any game currency needs:
Sources (emissions): ways tokens enter the system
Rewarding players for play time or achievements
Allocations to developers, investors, and marketing
Sinks: ways tokens leave or are locked up
Spending tokens on fees, upgrades, cosmetics
Burning tokens when used for certain in‑game actions
Many early P2E games got this balance wrong:
They rewarded players with large amounts of tokens for routine play.
Those tokens could be immediately sold on exchanges.
There were too few compelling reasons to spend or lock up tokens in the game itself.
As long as new players were pouring in and buying tokens, prices stayed high. But once growth slowed:
Selling pressure increased (players cashing out).
Prices fell, making rewards worth less.
Many players left, accelerating the downward spiral.
That is why analysts and designers now stress:
A Web3 game token must be useful inside the game, not just a speculative chip.
Rewards should be sized so that they do not rely on endless new players.
It is okay (and often healthier) if a game does not promise income to most players.
| Concept | Function | Common Examples |
|---|---|---|
| Sources (Emissions) How tokens enter the economy | New tokens are created and distributed to players, developers, or investors. High emissions lead to inflation. |
• Daily quest rewards • Victory bonuses • Staking rewards |
| Sinks How tokens leave the economy | Tokens are "burned" (destroyed) or locked up. This reduces supply and supports price. |
• Breeding fees • Cosmetic upgrades • Marketplace taxes |
| The Death Spiral The result of bad design | If Sources > Sinks for too long, supply outstrips demand. Prices crash, and players leave. |
• Token value drops • Rewards become worthless • "Play-to-earn" stops working |
If Web3 gaming is so innovative, why does so much of the gaming community hate it?
Several reasons come up again and again:
Many early NFT game pitches looked like low‑effort projects whose main feature was “buy our token.” Gamers saw monetization with little gameplay.
Earlier blockchains like Bitcoin and Ethereum (before its move to proof‑of‑stake) consumed significant energy, and NFTs were seen as wasteful. Newer systems are more efficient, but the negative association remains.
High‑profile frauds and failures in the wider crypto space spilled over into perceptions of NFT games.
Major publishers experimented with NFT integrations and received intense backlash. For example, when Ubisoft announced a new NFT‑enabled card game (Might & Magic Fates) after earlier unpopular Web3 experiments, reactions were overwhelmingly negative. Many players view these moves as cash grabs and reject the claim that “Web3 gaming is inevitable.”
Managing wallets, gas fees, and private keys is alien to most gamers, who are used to frictionless purchases via app stores or credit cards.
The result: “Web3 game” is, for many, a red flag. Any new project must work hard to prove it is fun and fair on its own terms, rather than just a vehicle to sell tokens.
If you are a general tech reader who is simply curious, here is a conservative way to explore.
Ask yourself:
Are you mainly interested in new gameplay ideas, or in financial upside?
How comfortable are you with risk and technical friction?
If you just want to see how ownership works or try something new, focus on games that are fun‑first with optional Web3 features, not on high‑risk GameFi experiments.
Because there is no single app store, you need other signals:
Look at data dashboards like DappRadar’s gaming section to see which games actually have active users and on‑chain activity.
Search for independent reviews, community discussions (e.g., Reddit, Discord), and security audits.
Be cautious if:
The project focuses more on token sale than gameplay.
There is little real footage or hands‑on preview of the game.
Promises of earnings dominate the marketing.
Most Web3 games require you to connect a wallet.
Beginner‑friendly option:
Some games integrate embedded or custodial wallets. You sign up with email or social login, and the game holds keys behind the scenes. This is easiest but gives you less direct control.
Non‑custodial wallet (more control, more responsibility):
Install a reputable wallet app or browser extension.
Write down your seed phrase on paper and store it offline.
Never share your seed phrase or private key with anyone — no support team ever needs it.
If you are new, start with small amounts of value so that a mistake is a cheap lesson rather than a disaster.
Some games let you play for free and only require crypto when you want to trade items or access advanced features. If you need funds:
- Buy a small amount of the relevant cryptocurrency (for example, via a regulated exchange in your country).
- Transfer it to your wallet address.
- If the game uses a different network, you may need to use a bridge — a service that moves assets between blockchains. Bridges add complexity and risk, so beginners should prefer games on mainstream, well‑supported networks when possible.
Again: only use money you can afford to lose. Treat this as paying for an experimental hobby, not an investment.
Go to the official game site — double check the URL and avoid links from random DMs.
Connect your wallet when prompted and carefully read any transaction pop‑ups before approving.
Start with free or low‑cost modes. Get a feel for the game and its economy before committing time or money.
If a game quickly pushes you to buy expensive NFTs or tokens to “get in early,” step back and reconsider.
When people think of risk, they usually think of price volatility. In Web3 games, risk is broader.
As the Axie Infinity example shows, if a game’s economy is built around constant growth and large token rewards, early gains can vanish when the market turns. Even if you never speculate, the value of your items can drop sharply.
Smart contracts can have bugs or vulnerabilities.
Projects can be hacked or “rug pulled” (developers disappearing with funds).
If you sign a malicious transaction, you can lose assets instantly and permanently.
The added friction of wallets, gas fees, and on‑chain interactions can make games clunky or intimidating. Mis‑clicks are costly.
Laws around crypto, tokens, and digital assets are evolving. Some regions may restrict or scrutinize certain game models, especially those that look like gambling or unregistered securities offerings.
Combining real money and entertainment can amplify addictive behavior. Watching a portfolio while playing can make a hobby stressful instead of relaxing.
Understanding these risks does not mean you must avoid Web3 games altogether. It simply means you should treat them as experimental, not as guaranteed income or safe investments.
No one can say with certainty how Web3 gaming will evolve, but some trajectories are becoming clearer.
Many experts expect:
A large segment of games where blockchain is just infrastructure — used for ownership, marketplaces, and interoperability, mostly invisible to players who do not care.
A smaller, highly experimental niche of crypto‑native, financialized games for people who actively want that risk and complexity.
Projects are working on:
Social logins with embedded wallets.
Gas‑less or fee‑abstracted transactions.
Clearer safety prompts and permission systems.
The industry has learned painful lessons from P2E crashes. Future designs are likely to:
Emphasize fun and retention over raw token yield.
Use tokens more conservatively and tie them to real in‑game utility and revenue.
Limit the idea that every player should earn significant money just for playing.
Major publishers will probably keep experimenting, as Ubisoft is doing, but they face intense community scrutiny. Over time, successful examples that feel like “good games that happen to use Web3” rather than “tokens with a game wrapper” could soften attitudes.
Putting it all together:
A Web3 videogame is a game that uses blockchain for some part of its economy or logic — often NFTs for items and tokens for currency.
This enables new forms of ownership, trading, and funding, but introduces complexity, risks, and plenty of room for abuse.
Early play‑to‑earn experiments generated huge hype and equally large crashes, showing that unsustainable tokenomics can turn games into unstable financial schemes rather than entertainment.
If you are curious as a tech‑savvy reader:
Approach Web3 games as experiments, not as guaranteed paths to profit.
Prefer projects that feel like solid games on their own, with Web3 as an optional layer.
Start small, secure your wallet properly, and take time to understand the economy before putting serious value at risk.
With this mindset, you can explore the space with open eyes — appreciating what is genuinely new and interesting, while avoiding the pitfalls that have burned so many early adopters.
A Web3 videogame is a game that uses blockchain technology for some part of its system—typically for in‑game assets (like items or characters), currencies, or certain rules. Instead of everything living in a company’s private database, some data (like ownership of items) is recorded on a public blockchain. This allows players to truly own some assets, trade them externally, and sometimes interact with the game economy even when they are not logged into the game itself.
In a normal game, you might buy skins, cards, or characters, but they are just entries in the game company’s database and cannot be withdrawn or traded freely. In a Web3 game, those same kinds of assets can be represented as tokens or NFTs in your crypto wallet, which you can send, sell, or trade outside the game. Some Web3 games also run parts of their economy as smart contracts on the blockchain, which execute rules automatically instead of relying solely on the company’s servers.
An NFT (non‑fungible token) is a unique token on a blockchain that usually represents a specific item, such as a character, skin, weapon, card, or land plot. In games, NFTs matter because they enable verifiable digital ownership: your ownership is recorded on the blockchain, not only on the game servers, and you can (in principle) trade or transfer items without needing the game company’s permission. In practice, this can enable secondary markets and cross‑game or cross‑platform use of items—but only if games are designed to support that.
It depends on the game. Many early Web3 and play‑to‑earn titles required you to buy crypto and NFTs up front, which created a high barrier to entry. Newer games increasingly offer free‑to‑play options, with Web3 features (like trading or rare NFTs) as optional extras. Even when crypto is required, you can often start by depositing a very small amount—if you decide to try this, treat it as money spent on entertainment, not as an investment.
Play‑to‑earn games reward players with tokens or NFTs that can be sold for real‑world value. On paper, this sounds ideal: play a game and get paid. In reality, many P2E economies—Axie Infinity being the best‑known example—relied heavily on a constant flow of new players and capital to keep token prices high. When growth slowed, token supply kept increasing, rewards lost value, and many players left, causing token prices and “earnings” to collapse.
The technology itself is not inherently a scam, but the ecosystem has seen many low‑quality projects, over‑promised “get‑rich” schemes, and outright frauds. Because assets are financialized and often lightly regulated, bad actors can launch tokens or NFT collections, hype them, and then disappear with the funds. That is why you should approach any Web3 game with the same skepticism you would apply to a risky investment: research the team, check real gameplay, look for independent reviews, and be wary of projects that focus mainly on token sales rather than building a solid game.
Many gamers see NFTs and Web3 integrations as aggressive monetization, not gameplay innovation. Early examples often looked like low‑effort games whose main purpose was to sell tokens or items. Environmental concerns around older, energy‑intensive blockchains and a wave of scams in the broader crypto market have also hurt the reputation of NFTs. When big publishers like Ubisoft announced NFT‑based games and called Web3 “inevitable,” they faced intense backlash from players who felt ignored and exploited.
They can be, but they come with extra risks compared to normal games:
Smart contract bugs or hacks can steal in‑game assets.
Malicious websites or fake marketplaces can trick you into signing transactions that drain your wallet.
Irreversible transactions mean mistakes are costly.
To stay safer, use reputable wallets, double‑check URLs, refuse to share your seed phrase or private keys, and start with small amounts of value. Also, prefer games with transparent teams, audits, and real, observable gameplay rather than vague promises.
Some people have made money during short‑lived booms, but many others have lost money when token prices crashed or game economies failed. Academic and industry analyses of P2E games like Axie Infinity show that relying on game rewards for stable income is extremely risky; those rewards often depend on speculative demand and constant growth. It is much safer to treat any potential earnings as a bonus in a highly volatile environment, not as a salary or investment plan.
Key risks include:
Economic risk: token prices and NFT values can be extremely volatile; game economies can be poorly designed or collapse.
Security risk: smart contract bugs, hacks, phishing, and rug pulls can result in total loss of assets.
UX risk: confusing wallet flows and irreversible mistakes can make small user errors very costly.
Regulatory risk: laws around crypto assets are changing; some models may come under scrutiny.
Psychological risk: mixing real money and gaming can amplify compulsive behavior and stress.
Understanding these risks—and only spending what you can afford to lose—is crucial.
A cautious approach looks like this:
Pick a credible game with real gameplay footage, an active community, and independent coverage; avoid projects that only talk about token prices.
Start with a reputable wallet and protect your seed phrase offline.
Fund the wallet with a small amount, enough to experiment but not enough to hurt if lost.
Connect only to official sites, double‑check URLs, and carefully read transaction prompts.
Test free or low‑stakes modes first, and only buy assets after you have played enough to understand the game and its economy.
This way, you are exploring a new technology space as a curious user, not betting your savings on an unproven game.
Some publishers and advocates claim Web3 games are the inevitable future, but current reality is more nuanced. A likely scenario is a split ecosystem:
Many mainstream games quietly using blockchain as back‑end infrastructure for things like tradable cosmetics or cross‑game identity.
A smaller, niche world of fully on‑chain, highly financialized games for crypto‑native users.
Whether Web3 elements succeed in the mass market will depend less on ideology and more on whether they deliver better games—more fun, more fair, and more flexible—than what players already have.
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